- Name:
- Simon Kearsley
- Company:
- bluQube
- Company profile:
- bluQube is a software company that specialises in the development and supply of business-to-business financial solutions within the UK. The company’s core product is a fully-integrated financial and management accounting solution aimed at organisations ranging in size from £3 m turnover to £250 m turnover and with user populations from two to 800+ users.
- Position:
- CEO
- Founded:
- 1996
Implementing a critical product re-design to stave off increased competition
Overview
When I founded the business we were lucky enough to inherit a
ready-made customer base, but we were also left with the task of
selling and supporting a financial software product in dire need of
modernisation. It was hardly surprising that as more appealing
Windows-based accounting systems appeared on the market, we had
more difficulty in promoting our then rather clunky,
character-based platform. It was up against more 'sexy'
alternatives that boasted a superior look and feel - they suddenly
made us look very old.
The challenge
Accounting systems tend to be sticky and finance directors are
not known to be early adopters of new technology. But
we knew that if current customers thought was no new development
going on with our product it could generate adverse publicity in
the market, which was likely to snowball through word of
mouth.
To avoid this happening and devise a plan that would not only
protect but increase our market share, we realised we needed to
re-design the software in a very short period of time so we could
stop those 'at risk' customers from leaving and attract new ones
for the future.
The solution
Probably the most difficult part of the solution was recognising
the fact we had to do something and then actually making the
decision to go ahead and do it. Many people I spoke to were
sceptical about whether we could make it happen. Concerns were also
voiced over whether re-engineering the product would simply swallow
up huge amounts of money without being completed. But once we'd
designed a roadmap for the production of the new software, this
gave us the belief that we could make it a reality.
Due to the scale of the task ahead of us and the fact that time
was tight, we adopted a 'production line' type mentality, so every
week the developers were under strict deadlines to complete a
finite number of screens. We also delegated some of the donkey work
to contractors so the designers could get on with the clever stuff.
This enabled us to effectively treble our output without adversely
affecting the overall quality.
First of all we developed an interim solution where just the
front-end screens were Windows compatible. We could then show these
to potential budget holders. By following this game plan we were
able to save our existing customers from the clutches of the
competition, whilst giving us the breathing space to completely
overhaul the rest of the product.
Within two years the re-design was finished and we'd almost run
out of development funds. However, within a few months of demo-ing
the new product we started to win everything we tendered for, and
achieved a one in two success rate. We had gone from a company with
a product with a diminishing customer base and no long-term future
to the beginnings of a market leader.
Key lesson
Don't always trust advisors that say 'it can't be done'. Listen
to yourself and understand that with the right motivation &
belief you can find a solution.
Top tip
Be prepared to stick your neck out and develop the product
around what the customer might want in the future rather than only
what they tell you they want right now.
Find out more about bluQube
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