Rubbish week for: Apple
Who's to blame for the perverse baby-killing game?
What happened
In the midst of the technology frenzy that has seen more than
one billion iPhone apps downloaded, appeared the
baby shaker app. It let you shake a drawing of a baby until
red crosses appeared over its eyes. The app was available for two
days until Apple had to hurriedly take it down after a hurricane of
complaint.
Why
Apple had previously been uber-vigilant about which apps they
allowed - even the seemingly harmless iFart, which does nothing
more than make fart noises, was initially not allowed. So how this
one slipped through the net really is a mystery.
Were they to blame?
It's hard to know who's accountable here. Quite possibly, just
one foolish employee who late at night let their guard down.
Then again, Apple absolutely should have better systems and checks
in place to prevent this kind of thing happening. It shouldn't take
parenting groups and child charities to point out how crass it is
to encourage baby killing and injuring. There should already
be enough sensible people with moral compasses working for such a
high profile company to figure that out.
How to avoid doing the same
First off, always, always be vigilant. One rogue employee
shouldn't be enough to smear your business's reputation on an
international scale. Make sure you have systems in place to check,
double check and then triple check important work, particularly
that which is going to be seen by the public.
Secondly, if you're going to launch a controversial project, do
market research first to assess your audience's sensitivity, and
seek legal advice.
And make sure you're consistent in the message you send out about
your brand. Thinking fart noises are unacceptable but baby killing
permissible is bizarre, and incredibly confusing for consumers. If
you're going to introduce a wide variety of one type of product,
make sure there are some guidelines in place underpinning the whole
range, to ensure at least some degree of consistency with your
brand values.
It's also worth being aware if you open your business up to
outsiders - in this case, all the developers who aren't working for
Apple but are allowed to create apps on the Apple platform - you
are always opening a potential can of worms.
Smarta sympathy score
Apple took the app down within two days of it going live, and
the day after issued an apology, saying, "This application was
deeply offensive and should not have been approved for distribution
on the App Store."
For that, we give Apple credit, even though releasing the app was
a gross breach of judgement and taste.
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